USBPort1212.rar

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    了解作者
  • Visual C++
    开发工具
  • 1.8MB
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  • rar
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  • 2009-11-08 11:09
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USB编程。。。。。。。2121321说明真是麻烦
USBPort1212.rar
  • USBPort
  • HID
  • hid.lib
    12.1KB
  • hidusage.h
    10.8KB
  • setupapi.lib
    137.7KB
  • res
  • USBPort.ico
    1.1KB
  • Thumbs.db
    3KB
  • USBPort.rc2
    399B
  • Debug
  • StdAfx.obj
    103KB
  • USBPort.obj
    13.4KB
  • USBPortDlg.obj
    32.7KB
  • USBPort.exe
    108KB
  • vc60.idb
    209KB
  • USBPort.pdb
    353KB
  • USBPort.ilk
    220.6KB
  • vc60.pdb
    364KB
  • USBPort.res
    2.8KB
  • USBPort.pch
    5.3MB
  • USBPort.aps
    20.8KB
  • Resource.h
    915B
  • USBPort.clw
    1.5KB
  • USBPortDlg.cpp
    8KB
  • USBPort.opt
    53.5KB
  • USBPort.dsw
    537B
  • USBPort.dsp
    4.2KB
  • USBPort.cpp
    2KB
  • USBPort.plg
    964B
  • StdAfx.cpp
    209B
  • StdAfx.h
    999B
  • USBPort.h
    1.3KB
  • USBPortDlg.h
    1.6KB
  • USBPort.rc
    6KB
  • ReadMe.txt
    3.6KB
内容介绍
======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : USBPort 欢迎光临小新在线 http://www.sgxcn.com ======================================================================== AppWizard has created this USBPort application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your USBPort application. USBPort.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. USBPort.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CUSBPortApp application class. USBPort.cpp This is the main application source file that contains the application class CUSBPortApp. USBPort.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. USBPort.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\USBPort.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file USBPort.rc. res\USBPort.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: USBPortDlg.h, USBPortDlg.cpp - the dialog These files contain your CUSBPortDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in USBPort.rc, which can be edited in Microsoft Visual C++. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named USBPort.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
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